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Programming - Games
Showing 1–20 of 29 resultsSorted by popularity
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Beginning Game AI with Unity: Programming Artificial Intelligence with C#
$54.99PaperbackAdd to cartGame developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will lea
- Author: Cossu, Sebastiano M.
- Binding: Paperback
- Page Count: 143
- Publish Date: December 06, 2020
- ISBN10: 1484263545
- Language: English
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By: David Nixon
Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
$54.99PaperbackAdd to cartGet started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments
- Author: Nixon, David
- Binding: Paperback
- Page Count: 389
- Publish Date: February 15, 2020
- ISBN10: 1484256387
- Language: English
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By: Christopher Pitt
Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games
$44.99PaperbackAdd to cartLearn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques.
In this book, you’ll learn how t
- Author: Pitt, Christopher
- Binding: Paperback
- Page Count: 253
- Publish Date: January 18, 2023
- ISBN10: 1484287940
- Language: English
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By: Casey Hardman
Game Programming with Unity and C#: A Complete Beginner’s Guide
$59.99PaperbackAdd to cartLearn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game developm
- Author: Hardman, Casey
- Binding: Paperback
- Page Count: 434
- Publish Date: December 30, 2023
- ISBN10: 1484297199
- Language: English
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By: John Horton
Beginning C++ Game Programming – Second Edition: Learn to program with C++ by building fun games
$59.98PaperbackAdd to cartGet to grips with programming techniques and game development using C++ libraries and Visual Studio 2019
Key Features:
- Learn game development and C++ with a fun, example-driven approach
- Build clones of
- Author: Horton, John
- Binding: Paperback
- Page Count: 746
- Publish Date: September 27, 2019
- ISBN10: 1838648577
- Language: English
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By: Gabor Szauer
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
$66.65PaperbackAdd to cartLearn animation programming from first principles and implement modern animation techniques that can be integrated into any game development workflow
Key Features
- Build a functional and production-rea
- Author: Szauer, Gabor
- Binding: Paperback
- Page Count: 368
- Publish Date: June 12, 2020
- ISBN10: 1800208081
- Language: English
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By: Jared Halpern
Developing 2D Games with Unity: Independent Game Programming with C#
$64.99PaperbackAdd to cartFollow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to
- Author: Halpern, Jared
- Binding: Paperback
- Page Count: 383
- Publish Date: November 29, 2018
- ISBN10: 1484237714
- Language: English
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By: David Baron
Game Development Patterns with Unity 2021 – Second Edition: Explore practical game development using software design patterns and best practices in Un
$51.98PaperbackAdd to cartDiscover practical design propositions to resolve game programming challenges in Unity
Key Features:
- Get an overview of Unity engine architecture and coding model
- Build a complete racing game using soft
- Author: Baron, David
- Binding: Paperback
- Page Count: 246
- Publish Date: July 30, 2021
- ISBN10: 1800200811
- Language: English
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By: Zander Brumbaugh
Coding Roblox Games Made Easy – Second edition: Create, Publish, and Monetize your games on Roblox
$39.98PaperbackAdd to cartGet started with building your first game on the Roblox platform
Purchase of the print or Kindle book includes a free eBook in PDF format.
Key Features:
- Begin coding in Luau: build player avatars, battl
- Author: Brumbaugh, Zander
- Binding: Paperback
- Page Count: 302
- Publish Date: June 06, 2022
- ISBN10: 1803234679
- Language: English
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By: Robert Nystrom
Game Programming Patterns
$49.93PaperbackAdd to cartThe biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exac
- Author: Nystrom, Robert
- Binding: Paperback
- Page Count: 354
- Publish Date: November 02, 2014
- ISBN10: 0990582906
- Language: English
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Video Game Design for Dummies
$29.99PaperbackRead moreLearn what it takes to design a video game, as a hobby or as a career!
Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You’ll learn the theory behin
- Author: Mandeville, Alexia
- Binding: Paperback
- Page Count: 352
- Publish Date: May 06 2025
- ISBN10: 1394308175
- Language: English
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By: Ashen, Stuart
Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Heard of
$23.95HardcoverRead moreWelcome to a world of games you never knew existed. You will probably wishyou still didn’t.
YouTube sensation Stuart Ashen is back with his second instalment of terrible old computer games you’ve pro- Author: Ashen, Stuart
- Binding: Hardcover
- Page Count: 192
- Publish Date: March 27 2018
- ISBN10: 1783524138
- Language: English
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By: Moss, Richard
Shareware Heroes: The Renegades Who Redefined Gaming at the Dawn of the Internet
$19.95PaperbackRead moreShareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history
Shareware Heroes: Independent Games at the Dawn of the Int… [more below]
- Author: Moss, Richard
- Binding: Paperback
- Page Count: 352
- Publish Date: January 10 2023
- ISBN10: 1800181744
- Language: English
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Roblox Game Development in 24 Hours: The Official Roblox Guide
$39.99PaperbackRead moreEvery month, hundreds of millions of people around the world are spending billions of hours on Roblox–and Roblox’s fast-growing community of developers has already earned hundreds of millions of doll
- Series: Sams Teach Yourself
- Author: Official Roblox Books(pearson)
- Binding: Paperback
- Page Count: 472
- Publish Date: June 04 2021
- ISBN10: 0136829732
- Language: English
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By: Reed, Aaron a.
50 Years of Text Games: From Oregon Trail to AI Dungeon
$79.00HardcoverAdd to cartSince a winter morning in 1971 when a teacher wheeled a teletype into his classroom to debut a game about the Oregon Trail, people have been telling interactive stories on digital platforms. From text
- Author: Reed, Aaron a.
- Binding: Hardcover
- Page Count: 642
- Publish Date: October 01 2023
- ISBN10: 9798985966107
- Language: English
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By: Hare, 'No Bugs'
Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D
$39.95HardcoverAdd to cartTrying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine-volume Development and Deployment of Multiplayer Gam
- Series: Development and Deployment of Multiplayer Online G #2
- Author: Hare, ‘No Bugs’
- Binding: Hardcover
- Page Count: 438
- Publish Date: February 26 2020
- ISBN10: 3903213160
- Language: English
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Coding with Roblox Lua in 24 Hours: The Official Roblox Guide
$49.98PaperbackAdd to cartIn just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you’ll need to code your own Roblox experiences. Per… [more below]
- Series: Sams Teach Yourself
- Author: Official Roblox Books(pearson)
- Binding: Paperback
- Page Count: 384
- Publish Date: December 23 2021
- ISBN10: 0136829422
- Language: English
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By: Hare, 'No Bugs'
Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications
$39.95HardcoverAdd to cartTrying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine-volume Development and Deployment of Multiplayer Gam
- Series: Development and Deployment of Multiplayer Games #1
- Author: Hare, ‘No Bugs’
- Binding: Hardcover
- Page Count: 332
- Publish Date: July 01 2017
- ISBN10: 3903213063
- Language: English
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Roblox Lua Scripting Essentials: A Step-By-Step Guide
$49.99PaperbackAdd to cartEmbark on a transformative journey through the exciting world of Roblox Lua scripting with this comprehensive hands-on guide. Tailored to game developers, both seasoned and new, this book serves as yo
- Author: Coutinho, Christopher
- Binding: Paperback
- Page Count: 336
- Publish Date: November 23 2023
- ISBN10: 9798868800252
- Language: English
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By: Sylvester, Tynan
Designing Games: A Guide to Engineering Experiences
$54.99PaperbackAdd to cartReady to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ s hit video games. Youâ ll learn principles and practices for crafti
- Author: Sylvester, Tynan
- Binding: Paperback
- Page Count: 413
- Publish Date: March 26 2013
- ISBN10: 1449337937
- Language: English