Computer games - Design
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By: Lilly, Eliott
The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist
$34.95PaperbackAdd to cartAre you ready to begin your career as a concept artist in the video game industry but don’t know where to start?
The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept
- Author: Lilly, Eliott
- Binding: Paperback
- Page Count: 124
- Publish Date: December 14 2017
- ISBN10: 1624650368
- Language: English
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By: Sylvester, Tynan
Designing Games: A Guide to Engineering Experiences
$54.99PaperbackAdd to cartReady to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ s hit video games. Youâ ll learn principles and practices for crafti
- Author: Sylvester, Tynan
- Binding: Paperback
- Page Count: 413
- Publish Date: March 26 2013
- ISBN10: 1449337937
- Language: English
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By: Maithili Dhule
Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games
$37.99PaperbackAdd to cartLearn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized
- Author: Dhule, Maithili
- Binding: Paperback
- Page Count: 193
- Publish Date: December 24, 2022
- ISBN10: 1484288726
- Language: English



